Ace Combat 5 PS2
Finally back to fill the skies with white stripes. Flight simulators (in the widest sense of the term) on the console really began to be rarer than the panda on this planet. We think Namco to avoid any danger of extinction and reinvigorate the enthusiasm of feel like real Top Gun to 5 stars.
Where Eagles Dare
The quality of this Ace Combat 5 is unexceptionable. Are perceived efforts in wanting to make a game of a certain thickness, do not settle in one sforacchiatore to release any of fuselages, using perhaps a brand well positioned. So, first of all, it was decided to make a nice injection of upgrading the graphics engine, although the series has never suffered from this point of view, Namco has certainly wanted to point out their skills in this area. The aircraft models are increasingly cared for, now with a good characterization inside the vehicle, but the real breakthrough it was done on the seabed, fewer dishes and more haunting. The sound is maintained at a good level, but this time the talk in the air is really abundant and exchanges between pilots will shut, and shreds of plot to unfold, both to deepen the profile charismatic of all the characters that will be joined. The story in this series tends to be more organized and have a substantial weight to make it more exciting and better blended the emotional point of view. Anything that leads to tears, for charity, but it's always nice to try to give some meaning to the commitment that we bring in heaven.
Arcade Of Origin
Once there was a seat in the cabin, take soon be familiar with the controls, immediate and intuitive in any configuration. To tell the truth from now on simulation purists might begin to argue something and twist a little 'nose. Not only the controls are extremely arcade-style, but they tend to be a bit oversimplified. Just take a look at the "handcuff" (which is none other than the accelerator) and brakes: now we can no longer raise or lower the power level at will and act on the brakes by other keys. Everything will be relegated to 2 buttons (R1 and L1) that are a bit 'as an accelerator and brake on a car, the thrust of the engine will be maintained automatically and you can operate only increasing or frenandola as appropriate. As a simplification of the commands can be in line with the meaning of "evidence of mass" in Ace Combat you want to adorn Such reductions may appear excessive, removing the minimum depth that a fan could claim control of your vehicle. It was enough to leave the choice in your hand, but no, this time there. For those who love the simulated flight in every aspect, not just the shoot-shoot continuously with the issue of unbridled missiles and bombs, it will be hard to accept the treatment that has been reserved for the management of operations far from minor things like take-off and especially landing. These components are essential for a true lover of the flight and, in this way, when you will be given the opportunity to perform any of these operations, all will be limited to a humiliating define a facility that is an understatement.
One wonders what sense even implement these phases of the game (as well as in-flight refueling) if in the end it is more difficult to carry out a rescue operation that of these, which among other things can skippare as a movie d 'introduction. Probably the vast majority of buyers will not complain too much these shortcomings, indeed, will find the structure of the game very exciting and fun as it is: or frantic action that rarely leaves breath, which has kept through continuous gunfire, shots scene, dialogue continues as a summary of what is happening in the air, and finally the management of their team. This is perhaps the most obvious novelty of this new chapter. Now it is possible to interact with their teammates. The basic commands will be all in all, giving 4 options: "cover", "attack", "Spread" and "use special weapons." In addition, we also interact with the dialogue, answering yes or no to the occasional appearance of questions that will be asked even during the most hectic of a battle. In the end it will be given great freedom in the strategy to use in dealing with the various missions (30 in campaign mode) and, once you understand the line to follow, the only way to complete the mission will be nothing but that single option . Certainly Ace Combat 5 takes glued to the screen, there is no downtime and the challenge is of a good standard. Even once you have finished the main mode, you will still desire to deploy its wings and replay missions to gain more points and unlock new aircraft as well. The number of these is remarkable for a game on air combat, not surprisingly, the definition of "Gran Turismo of the skies" now accompanies this game almost as a subtitle.
Return to the base
Summing up, one can not but recognize all the merits of the case at this Ace Combat 5.
Technical quality unsurpassed in this area and a fun accessible to less experienced pilots make it a title not to be missed for lovers who, while hoping for some glimmer simulation more, you can comfort with the charm of the vast number of models transposed on the screen and a frenzy of Entangling game. Remains regret for the lack of support on-line with gameplay at these levels was easy to see hours of fun for a good number of players, but apparently we must be content.
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